Cyberpunk 2077 has updated this patch for the first time after version 1.2. It fixes some problems caused by the patch and further improves the overall stability of the game. Patch 1.21 works on PC, console and Stadia. Like other patches and fixes, CD Projekt Red shared a long list of fixes and improvements that this patch brings, including fixes for console, open world, gameplay, UI, stability, and performance issues , And some console-specific changes. .
Cyberpunk 2077 patch 1.21 update log
As stated on the official website, Hotfix 1.21 fixes and improves Cyberpunk 2077. In terms of repairs related to exploration and the open world, Cyberpsycho Sighting missions (including Discount Doc and Bloody Ritual) have been resolved. Takemura, the character in the game, will not get stuck in the Japantown dock during the “Down on the Street” mission. Hollocalls with Mitch should not get stuck after Hotfix 1.21. The collapse that occurred during the performance of the Hippocratic Oath has been resolved. There are multiple fixes in the “Big in Japan” mission, as well as countless mission-related fixes related to the game.
In terms of gameplay and other fixes, if NCPD officials commit crimes on the roof, they will no longer be behind the player. The NPC clipping issue has also been resolved. The scanning user interface is now less confusing. Cyberpunk 2077 patch 1.21 has made improvements in memory management.
In terms of console-specific fixes, the Japanese version of Cyberpunk 2077 on PlayStation 4 now allows players to use the circle button to select stickers in “photo mode”. On Stadia, during the “Beast of the Beast/Change” mission, some players faced a graphics issue on a bridge in Mikoshi, which has now been fixed.
Hotfix 1.21 on Steam is about 1.6GB, and the size will vary by platform. According to the timetable shared by CD Projekt Red, patch 1.2 is the last major patch of the game, and players may only receive smaller patches to solve problems in the game.
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